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Obs studio mac
Obs studio mac






To generate optimised and fully codesigned application bundles, use the archive and export functions provided by Xcode: Choose this scheme from within Xcode (or specify via the command line) and build the project. HINT: You can install the tool xcbeautify to make the xcodebuild output more readable - the suggested way to run the build command changes slightly in that case: set -o pipefail & 2>&1 | xcbeautifyĬMake creates an install scheme that will automatically install OBS into the Applications directory.

obs studio mac

  • Run xcodebuild -configuration -scheme obs-studio -parallelizeTargets -destination "generic/platform=macOS,name=Any Mac".
  • obs studio mac

    Change into the generated build directory ( build_arm64 or build_x86_64).Press + to build the project (or + to build and run it).Īlternatively the project can also be built on the command line:.Select the obs-studio scheme from the scheme browser at the top of the Xcode window.Open the Xcode project file in the generated build directory ( build_arm64 or build_x86_64).Select preset for desired build architecture ( macos-arm64 or macos-x86_64): cmake -preset macos-arm64 macOS 13.0 (for Xcode versions after and including 14.3)Ĭlone the repository including submodules:Ĭheck available CMake presets cmake -list-presets.macOS 12.0 (for Xcode versions up to and including 14.2).

    obs studio mac

    Build instructions for the legacy build system are retained in this document, albeit in a simplified form reflecting the suggested way macOS builds should be approached. NOTE: Since March 2023, obs-studio uses an updated build system on macOS that automated most steps required in old build systems.








    Obs studio mac